Skip to main content

Posts

Showing posts from November, 2019

A Texture test

An attempt was made at texturing this bench using substance painter- it went ok! Texturing is a nightmare. That's an overstatement but it's not easy- the basic 3D modeling I think I've got to grips with but UV mapping- Trying to actually get it to work? That's hard and requires me to think a little differently. I haven't really had to use 3D tools before and 'flattening' a model in a way that works is really tricky.  I've tried it with a couple of 'simple' models that I've put together - as you can see above. It's not fantastic- but for some reason I find substance painter much easier to work with, it makes 'sense' to me because I can 'paint' directly onto the model and see the changes reflected in the UV map via the UI; this has really helped me understand the process of texturing and mapping. Now my actualy model isn't quite ready for texturing at this point- this is more advanced preperation. So far though,...

A Question of Time...

Time management or as I call it the art of trying to keep to a schedule. It's tricky, it's no fun but it is an essential skill.   How essential? Well if you don't have it - or a sembalance of it you're going to get into heaps of trouble right out the gate. That's not great. So how do I manage my time? I work 16 hours a week in Leeds for a bank doing mortgages- so even when I'm not working I'm thinking about the job- the customers and the conversations I've had. It can be hard to engage with university work in that mindset because I've got my mortgages mindset in play. Trust me they're very different things. On the job I learn something new everyday and at university I learn multiple new things every hour! It's exhausting.  If I don't keep a proper schedule I'll never get work done! But if I don't rest then I'll never get any work done! It's very catch-22. It's a balance that I can honestly say I haven't mastered ...

What I've learned so far...

Maya is an- interesting tool. I've struggled with it, I've cursed its very existence on multiple occasions. I've had to dive into forums and question threads. I've had to really spend time getting to grips with it- even now knowing so much I feel like I'm using maybe 30-50% of the whole tool set. That either speaks to a large tool set- or alternatively a lack of knowledge on my part. It's tough to know where I'm at but am I enjoying it? Well, that's a tricky one to awnser too! I'm en joying Maya when it works is the honest awnser. I remember right at the start of the semester I had to re-install windows just to get it to boot! Very frustrating- then I got into the tool set. It was a case of the first models I made where based on extruding everything I came into contact with- resulting in some very blocky models. That's fine, a part of the learning process I'd say. So far so good, but looking at the alternatives Blender is getting bigger an...